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VisitorBox

An Ideation Toolkit for Cultural Visiting

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Disrupt the design in Trading Stories

Dealt on 18th June 2018

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This hand

Conservation

Are there objects or locations that need protection? How can you keep them safe during the experience?

Critical mass

Does there need to be a particular number of visitors for the experience to work?

Flow

Are there established patterns/trajectories of visitor movement? Can these be changed?

Human resource

Does the experience change based on available staff or volunteers? When might this happen, and what will the consequences be?

Peace

Do visitors expect a calm, contemplative atmosphere? Can this be broken?

Shelf life

How long will your content remain relevant? Can you add new content over time?

Social network

How will you understand and engage with opinion on social networks?

Weather

How will changes in the weather affect the experience?

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© 2023 Content Authors unless otherwise indicated

VisitorBox has received support from the following sources:

The Arts & Humanities Research Council (AH/R004641/1)
The European Union's Horizon 2020 research and innovation programme (grant 727040)
The Enabling Innovation programme, funded by the European Union's European Regional Development Fund