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AccessibilityDoes the venue cater for visitors of all physical abilities? If not, can visitors still engage somehow? | ||
At a glanceWill visitors understand what to do if they pay little attention to the instructions? | ||
ConservationAre there objects or locations that need protection? How can you keep them safe during the experience? | ||
FlowAre there established patterns/trajectories of visitor movement? Can these be changed? | ||
FundingDoes the experience rely on funding? How long will that funding last? | ||
Human resourceDoes the experience change based on available staff or volunteers? When might this happen, and what will the consequences be? | ||
MaintenanceDoes your staff have the expertise for day-to-day maintenance of the technology? Is there someone on hand to tackle small problems? | ||
My contentWill visitors create and/or contribute content? Is there a licensing agreement in place to allow you to use it legally? | ||
ScalabilityIf the experience becomes very popular can the venue, staff and technology handle an increasing audience? When will capacity become a problem? Are limiting mechanisms needed? Can you scale down if popularity is sporadic? | ||
Social networkHow will you understand and engage with opinion on social networks? | ||
TheftWill any of your assets tempt thieves? Might visitors treat them like souvenirs? | ||
Unstable connectivityIs wifi and/or phone signal necessary for the experience? Is it available and dependable? | ||